Thursday 23 January 2014

A Few Tips On GOLD PRODUCTION Part 1

Hi,

NOTE!
2014 01 25
I have just updated some prices on my spreadsheet and there have been some changes on gold prod profitability! Please read on as corrections have been made. Gold prod profitability is highly dependant on TO prices and on how efficiently you buff so, however much we may want, these tips will always be an approximation...


So recently (after a good tip from Greystar!) myself and Nedrakus decided to have a new look at gold production taking into account not only the new Geologists abilities (larger gold mines and faster gold mines) but also the fact that we can now build triple buffs on the provision house. Our goal was to figure out what was the optimum usage for the said badges.

If you want the very short version here it is:
Upgrade your Geologists and get BIGGER GOLD MINES upgrades! These will seriously boost your gold production profitability.

Let's breakdown profitability into the 3 main deposits we can have with gold mines (300, 372 and 400 ore, respectively):

NORMAL Gold Mines with 300 ORE
Keep them at LEVEL 1.  Arrange with a guildie, friend or on Trade channel to keep them BASKET buffed as much as possible. If you can't find anyone - either pause them or self buff with Solid Sandwiches and/or Baskets. Collapse before the mine runs out.

NORMAL Gold Mines with 372 ORE (larger gold deposits Geologist upgrade at full whack)
Keep them at LEVEL 1. Arrange with a guildie, friend or on Trade channel to keep them BASKET buffed as much as possible. If you can't find anyone - either pause them or self buff with Solid Sandwiches and/or Baskets. Collapse before the mine runs out.

FAST Gold Mines with 372 ORE (you will need to upgrade your Geologists for this)
Either keep them at LEVEL 1 buffed with BASKETS - or LEVEL 2 buffed with BADGES (from a friend). If you can't find anyone - either pause them or self buff with Solid Sandwiches and/or Baskets. Collapse before the mine runs out. Remember that if you have the mine leveled to 2 and buffed with badges, you are potentially saving one or two licenses.

FAST Gold Mines with 400 ORE (you will need to upgrade your Geologists for this)
LEVEL 2 buffed with BADGES (from a friend). This is the most profitable setup for gold production. You can only get this last Geologist upgrade with LEVEL 50! If you can't find anyone to help you buff - either pause them or self buff with Solid Sandwiches and/or Baskets. Collapse before the mine runs out. Remember that if you have the mine leveled to 2 and buffed with badges, you are potentially saving one or two licenses.



Okay. We all know that leveling up Geologists (and building the books to do so) is not only time consuming but also expensive. However there is profit to be made, especially if you want to go down the gold production route.

The fact that we can now produce triple buffs has made gold production more profitable than ever - and this is the main reason why so many resource prices went up during the Christmas event - and stayed up.

If you want to see a bit better the net profit associated with each of the various options of gold production (assuming we keep rebuilding mines) please check the chart below:

GOLD MINE 300 ORENORMAL w/ basketNORMAL w/ badge
level 134.93-124.15
level 227.8510.3
level 3-10.711.35
level 4-84-44.8
level 5-296.48-251.7

GOLD MINE 372 ORENORMAL w/ basketNORMAL w/ badgeFAST w/ basketFAST w/ badge
level 185.2-122.8102.853.2
level 279.756.387.18101.18
level 35078.854.477.6
level 4-27.640.4-23.284.4
level 5-228.8-162-224.4-118

GOLD MINE 400 OREFAST w/ basketFAST w/ badge
level 1125.286.4
level 2115.2195.2
level 376155.2
level 4-0.8118
level 5-200.4-82

In RED we have the setups you really should NOT go for, as you will actually lose out if you do level gold mines to 5 and then collapse them. In YELLOW setups that already give you some profit. In GREEN are GOOD setups. In BLUE you have VERY GOOD setups. And in DARK BLUE you have the BEST SETUP currently possible.

Even though for FAST mines the usage of baskets gives a slightly higher profit the fact still remains that if you use badges you need to build less mines and thus use less licenses - which means in effect a bigger overall profit, for these spare licenses can be used to generate further profit.

ASSUMPTIONS:
1 - That each gold mine has at least 372 ore deposit (if you keep rebuilding gold mines you should definitely upgrade the Geologist you use for gold mines with this ability).
2 - That every mine is buffed all the time (for maximum profit).
3 - That the mines are at 24 seconds distance from a storehouse (time influences the results substantially so I just did an average distance time to make things easier).
4 - Basket and Badges buff duration is 9h. We assumed a friend will do most of the buffing in this scenario as this is how you should run your gold production anyway. This is especially important when it comes to badges as they are so expensive to produce.

Some more info that went into the making of this post for the curious ones...

BUFF COSTSFish Platter 0.12 coins eachSolid Sandwich 1.20 coins eachAunt Irma's Gift Baskets 4.40 coins eachEmployee Of The Month Badge 44 coins each

Here you can see the cost values for each of the buffs.

Mine Building Costs (in gold coins)
Mine TypeLevel 1Level 2Level 3Level 4Level 5Collapse Return (in gold coins)
Copper Mine0.602.006.0012.0020.000.14
Iron Mine28.006.0012.0020.0040.006.96
Gold Mine172.0020.0040.0080.00200.0043.00
Coal Mine22.0012.0020.0040.0080.005.48


Here we can see how much it costs to upgrade a mine, level per level. Don't forget that if you are upgrading a mine to 3, it's the level 1 costs + level 2 costs + level 3 costs...

Also note how much coin you get back if you collapse a mine. 43 coins return per gold mine we destroy before it runs out by itself!

MAIN GOLD PRODUCTION TIPS
1 - Keep active gold prod buildings BUFFED as much as possible
2 - Destroy gold mines before they exhaust their deposit completely.
3 - If you have:gold mine with 300 oregold mine with 372 oreFAST gold mine with 372 oreFAST gold mines with 400 ore
Level them to:111 or 22
Buff with:BasketBasketBasket or Badge, respectivelyBadge

We hope you have found this info useful - and your gold production will become more efficient!

ONE LAST NOTE:
Gold production requires a lot of materials to run. with FAST gold mines in particular, the mine at level 2 will last less than one day. Which means you are rebuilding fresh mines everyday. This can be compensated by using Badges instead of Baskets but still... you need to be on your toes ;)

More on this in the next post...

Happy Settlering!

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