Sunday 24 March 2013

A Few Tips On PRODUCTION LINES

Whatever the level you are at you will always struggle with resources.

If it's not pinewood planks, it will be marble or hardwood planks, or tools, or not enough swords of one kind or another, or bread, or granite and exotic wood planks or, plain and simple, the basis of all trading: gold coins.

This will happen.

And you know why?

Because, if you are playing the game right, you will use up the resources you are creating to upgrade buildings, to go on adventures - to play the game.

So, how to solve this unsolvable problem?

Well, you don't solve it really - you only make it less of a problem.

The main thing to do is to make your production more efficient. This means you will need to buy less in the Trade Office and will in turn be able to sell more instead.

But how do we do that?

The first thing we need to make sure is that our production lines respect building ratios. You can't just have one farm and one mill and one bakery and expect your bread production to be efficient. It won't be. Because you do not have enough buildings to make it so. (so click on the link above and have a good look at what that forum post contains and, perhaps, change a few things in your production lines accordingly)

But even if you have the correct proportions of buildings maybe your production still won't be all that effective.

Why?

Because the distance from these buildings to the storehouse and/or deposits, is also a crucial factor. So if you put buildings too far away or too close, your production will change accordingly. So, click on this link if you want to know more about efficient building placement (it's a series of youtube videos, the link is for the first one).

But perhaps you have already sorted out the ratio of buildings and placed them efficiently in regards to your storehouses. And still you don't have enough...

Well then, you can try and keep those buildings buffed - so that you have more production over time. And, of course, you can build more buildings and increase your production line.

But perhaps you do not have enough licenses to do just that?

Then you need to either purchase gems - or simply save up on the ones you get once a week, if you log in everyday.
Or maybe you can do without some buildings. For instance in the beginning I had several stone masons and pinewood planks sawmills. Now I only have the one stone mason - and even that one won't be staying around for much longer.
But that's because at the higher levels your needs will change somewhat - and you will need to tweak and alter your production accordingly.


The thing with this game is that a lot of things are inter-dependent. To me, that's one of the fun things. And, in fact, it is a bit like life and how we humans are: we do not stand alone - we are a part of the social fabric and interaction is the name of the game.

Of course, Settlers Online is just a game. And you can choose to play it whichever way you want it. But, chances are, if you've read it this far, you are interested in improving the efficiency of your production lines.

Besides all that has been said you can still do a couple of things more:

Check the building ratios for each of the production lines you have (or want to have), and add up the numbers and compare to what you have. See if anything's missing. See if anything's in excess perhaps. Then remove and add accordingly.

Check if a few well placed buffs can sort out your production deficit. Or if the upgrading of a well placed building can smooth your production out. Sometimes the solution can be as easy as that - and the Economy Overview can be instrumental in finding out such things. So use it often - and find out how useful it is.


These are just some ideas on how to direct and adjust your production lines. They are general ideas. Let me know if you want something more in depth at a particular problem and I will try to reply here with a post.

Happy Settlering!

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